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WARCRAFT III: TFT 1v1 AUTOMATED CHALLENGE AND LADDER SYSTEM |
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Garena’s War3 TFT 1v1 ladder system is an integrated system allowing gamers to easily find and challenge opponents. The system automatically search and arrange the match and will also record the match results and other game information.
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| Specifications |
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Credits System
The ladder credits is to provide a fair and good host selection mechanism. Each account starts with 1000 credit points. If the player exited the game half way through, or got disconnected, or the player created the wrong map, or used the wrong race, the player will lose credits. Also, when a player hosts a game, he will also lose some credits (This is to give others the opportunity to host games as well). When a player joins and finishes a ladder match, the player will gain credits. The player will not be selected as host in the 1v1 ladder match when the account has no available credit points.
Replay Auto-saver
After each ladder match, the replay for that match is immediately saved in the folder "…\Garena\YourUserName".
APM (action per minute) Checker
The system will provide players the details about their APM and the opponent's APM after each match.
Match Up and Experience Calculations
Base Exp:
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Level Difference |
Win |
Lose |
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0 |
+100 |
-100 |
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1 |
+95 |
-90 |
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2 |
+90 |
-80 |
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3 |
+85 |
-70 |
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4 |
+80 |
-60 |
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5 |
+75 |
-50 |
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-1 |
+110 |
-95 |
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-2 |
+120 |
-90 |
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-3 |
+130 |
-85 |
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-4 |
+140 |
-80 |
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-5 |
+150 |
-75 |
EXP you gain = Base Exp * (150%-level*2%)
Exp you lose = Base Exp * (50%+level*2%)
(NOTE: When you reach level 25, the exp you gain or lose will be the base EXP) |
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| Wins |
Random |
Human |
Orc |
Night Elf |
Undead |
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| 20 |
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| 100 |
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| 250 |
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| 500 |
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| 1000 |
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Players can check their ladder statistics, rankings and more in Garena War3 1v1 Ladder page. Click here.
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Go to any “War3 TFT” room under “LAN Games”. Once inside the room, click on “Play Ladder” button to launch the ladder window.
After clicking on the “Play Ladder”, configure the settings in the “Dialog” window.
1 - Click on the icon to open your personal ladder page.
2 - Select the gateway according to your region.
3 - Limit the map choices according to your preference (uncheck the map you don’t want to include).
4 - Select your race.
5 - Select the ping limitations according to your preferred ping range from opponents.
(Note: When you want to search for another game while not changing any settings at all, you can simply click on the Quick Game icon.)
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After you configured everything, press “Start” button in the dialog box. Then a Radar-like icon will appear indicating system is searching for opponents.
When an opponent is available, the ladder challenge window will appear.
1 - Host will be selected according to the credits system. Players on the
left will be the host.
2 - Map will be randomly selected by the system.
3 - The countdown timer is seen in the bottom part of the window, your
Warcraft3 will be launched when countdown hits zero
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When you are the host, you will receive a system notification prompting you to allow the system to locate the map for you.

If you clicked "Yes" and Warcraft 3 is already launched, it will automatically close War3 and re-launched to locate the map.
If you clicked "No", you will need to manually locate and start the map selected by the system. |
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After Warcraft 3 Launches, go to LAN and click on “Create Game”.
You will be given a period of 120 seconds to create the game using the correct map. (NOTE: If you didn’t use the map auto-locate function, you can select the correct map under: \Maps\GG-Game. Only the maps under this folder are considered as standard maps. If you used maps from different directory, it will be invalid since it is a non-standard map.)
When your opponent has joined your game, click the “Start” button and enjoy the match!
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After launching Warcraft 3, go to LAN and wait for the host to create the game. The name for the game will be “Ladder Game”. Once inside the game, wait for host to start game.
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When the game is created, you are given 45 seconds to join the game. If you failed to join in time, your credits will be deducted and you will get a warning message.
After match has ended, the replay will be automatically saved and results will be updated. There will also be a system message broadcasted in the room for information of the match. (NOTE: Game duration less than 1 minute will not be counted to avoid lag/spike issues. But the players will lose credits if they quit a game within the 1 minute period.)
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